Built through real product work, not just screens.
true
self.

EXPERIENCE FIRST
CHAPTER 5
“PROMPTING TO BUILD”
FIGMA DESIGN SYSTEMS
+AI TOOLS
Opportunity Reopening the design process in Figma for ongoing copy updates kept slowing everything down. Every small change meant looping in specific designers and team members, which turned into a bottleneck for copywriters and project managers. It was clear there was a better way to handle updates without all the back-and-forth, saving time and cutting unnecessary costs.
Solutions To fix it, we used AI to build a custom Google Apps Script connected to a Google Sheets plugin. Since the default plugin couldn’t handle date-specific updates in Figma, I took it further and created our own Figma plugin, giving us tighter control and automated content updates exactly how we needed them.
Impact Once chatGPT was released, and being a regular at SXSW to be an early adopter, I dove in with the idea to use AI llms to build our own tools, from generating JSON code to figuring out the right pieces to make it all work. I led the push with two other designers, and together we built and released a working plugin for us and the Figma community.
TOOLS: FIGMA, OPENAI, GEMINI, VS CODE COPILOT
ROLES: GRAPHIC DESIGNER, DESIGN SYSTEMS MANAGER & PRODUCT OWNER


FIGMA DESIGN SYSTEMS


TOOLS: FIGMA, ADOBE CC
ROLES: GRAPHIC DESIGNER, DESIGN SYSTEMS LEAD
UX Research
+DESIGN
Opportunity Working with a startup that had been built by subject matter experts with a strong understanding of the space, I was brought in to focus on the front-end, helping define that foundation into a more cohesive, usable experience.
Solutions Getting the team to allow direct conversations with users was the kind of struggle we UX designers often face. Those conversations revealed gaps in usability, visibility, and flow, which informed personas, a heuristic evaluation using Nielsen Norman Group principles, and ultimately a full front-end redesign, complete with a Figma-based design system using customized Material UI components and an iterative agile development approach.
Impact I'm guided entirely by insights from real users, not the company or my personal preferences. Research revealed exactly what athletes and stakeholders needed, which informed every decision, from the interface flow to the design system in Figma. That approach gave the team a clear, user-driven sprint cycle and a sustainable process to evolve the platform based on real users needs, not guesswork.

TOOLS: FIGMA, Nielsen Norman theory, MIRO, ADOBE CC
ROLES: UX RESEARCHER, GRAPHIC DESIGNER, DESIGN SYSTEMS LEAD
CHAPTER 2
“FROM DREAMS TO DESIGN”
MOTION+GRAPHIC DESIGN





Trial by Fire Landing my “dream job” as the second gig out of college was surreal. It pushed me to keep learning and to create in service of the audience. I am always turning over every rock, discovering new tools, and finding ways to stay ahead. Animated menus, a strong online presence, and e-commerce storefronts weren’t standard practice back then, but I got to experiment and learn all of it. Those experiences shape my work today, constant curiosity by building experiences and being a catalyst for innovation in everything I do.


TOOLS: ADOBE CC
ROLES: GRAPHIC DESIGNER, MOTION DESIGN, VIDEO EDITING
CHAPTER 4
“THE AGENCY LIFE”
coming soon








ReadMe.md
# Remmert
I've been doing UX design and research in the technology space for as long as I can remember.
From playing video games at the arcade and in DOS, to coding websites, I've always been excited to merge **art & science**. From illustration to painting, I’ve applied that craftsmanship to **design**, **research**, and **interfaces**.
My swaps from the *agency life* back to *tech* and back again — that’s my journey.
> Prioritizing accessibility is crucial for everyone.
As *Tron* did, **ratmatic fights for the users**.



